Employee

Employees are humans, or humanoid creatures, that work for the Locke Corporation. They can be found in any Facility, but rarely seen in the outside world. There are many variations of Employee, each with corresponding tasks and equipment.

All Employees have sworn their allegiance to the Executive Board and as such will follow any order issued from an Executive.

Intern
The lowest of the low. Interns are those who have either volunteered or been captured for use in experiments. It is not uncommon for an Intern to perish within the first few weeks of their placement. Interns have no protective equipment or tools, and will often fashion their own weapons out of what they can find. It is fairly common for Interns to band together in tribes, where they will compete for food in the cafeteria.

Worker
Workers tend to be Interns who have survived the initiation, or people coming from seemingly unknown sources. The standard Worker's duty is to ensure that their assigned facility is running perfectly, and to help out Scientists with their experimentation. As such, their outfit is equipped with many helpful tools, including a multi-purpose wrench.

Security Officer
Security Officers are Workers or Interns who have been shown to have a knack for cruelty and combat. The duty of these Employees is to ensure that personnel are doing their job correctly, and that monsters do not overrun their designated facility. To aid them in these tasks, they are equipped with an ultra-density flak jacket, an electrified baton and a collapsible plasma shield. A Security Officer has the authority to command any rank below them if the Facility is compromised.

Scientist
Scientists are Workers with an innate desire for progress. They experiment in a wide range of subjects, working towards the betterment of the Locke Corporation. In order to protect themselves, Scientists are equipped with a syringe gun and an acid-proof apron. Scientists have the authority to command Workers, and are on equal terms with Security Officers.